
Raylib - how to implement scaling of objects related to the size of the ...
Mar 15, 2026 · Raylib - how to implement scaling of objects related to the size of the screen in mm on macOS? Ask Question Asked 24 days ago Modified 24 days ago
Why is my RenderTexture y-flipped? - Game Development Stack …
When drawing a very simple RenderTexture using Raylib, with the following POC code, the texture actually drawn is vertically inverted. Is that normal? If not, what did I do wrong? #include "ra...
3d - How can I detect collision between a box and a minimum poly ...
Feb 23, 2025 · Mostly a C++ newbie, trying to do a 3D game in Raylib. I have a set of fairly irregular meshes that I'd like to see if a box collider has penetrated. For this project, a fairly high level of accuracy
How do I get a 3D collision with a Heightmap in Raylib?
Jan 29, 2025 · However, if the player is at the height of total white while positioned on a black square (XZ), eg. B04, then they're high over the canyon and not colliding. I can't seem to work out how to …
c++ - How to make an object rotate in local space then translate in ...
Jan 25, 2025 · How to make an object rotate in local space then translate in world space using Raylib? Ask Question Asked 1 year, 2 months ago Modified 1 year, 2 months ago
raylib - Can't make circles collide using Box2D - Game Development ...
Apr 7, 2025 · I'm completely new to Box2D. I'm implementing some tests with Raylib. I managed to implement the collision between static and dynamic rectangles and now I want to insert circles into …
c++ - Expected a smoothly fading opacity in this Raylib shader, but ...
May 3, 2023 · In my main file, I create a regular icosahedron and assign the below shaders to it using the Raylib framework in C++17. I intended for the vertex shader to assign a 1.0 alpha value to points …
Why is raylib not drawing one corner? - Game Development Stack …
Mar 31, 2025 · As the issue mentions, it is ultimately OpenGL rasterization. And as far as I can tell Raylib does not have a general solution. Edit: I guess the general solution would be a triangle strip …
Converting IntPtr to objects (here Raylib Material [])
Nov 29, 2020 · I Had to add Raylib name before LoadTexture and GenTextureMipmaps because else it would not work since these are static methods from the RayLib cs binder. So on a technical point, I …
Cant compile raylib project with Physac - Game Development Stack …
Sep 11, 2021 · I'm trying to learn how to use raylib with physac, however I'm quite new to using a c++ compiler and after a few hours trying to get a minimal example working, I came here seeking your …