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  1. ERIC - ED513493 - Horizon Report: 2010 K-12 Edition, New Media ...

    The six technologies featured in each "Horizon Report" are placed along three adoption horizons that indicate likely time frames for their entrance into mainstream use for teaching, learning, or creative …

  2. Horizon Report: K-12 Edition, 2009-2017 - EDUCAUSE Library

    These questions regarding technology adoption and educational change steered the collaborative research and discussions of a body of experts to produce the NMC/CoSN Horizon Reports 2009 to …

  3. 2010 Horizon Report: K-12 Edition | Serendipity35

    The report identifies and describes six emerging technologies that will likely have a significant impact on K-12 education in the next one to five years. It was produced by the NMC in collaboration with the …

  4. Gamification - Slides

    Again, gamification has been a featured topic in NMC's Horizon Report for several years, and while it is still two to three years out for implementation in most schools, Bigfork should be ahead of the game.

  5. Report: Is it Game Over for Gamification? | EdTech Magazine

    A preview of the upcoming K–12 NMC Horizon report gives classroom gamification the axe.

  6. Time-to-Adoption Horizon: Two to Three Years Games and Gamification Learning Analytics

  7. Each of the three global editions of the NMC Horizon Report — higher education, K-12 education, libraries, and museums — highlights six trends, challenges and emerging technologies that are likely …

  8. NMC Horizon Report > 2010 Higher Ed Edition Presentation

    The report categorizes technologies by their time to adoption, highlighting the importance of collaboration and abundant resources in the learning environment. - Download as a PPT, PDF or …

  9. The NMC Horizon Report: 2012 K-12 Edition, examines emerging technologies for their potential impact on and use in teaching, learning, and creative inquiry within the environment of pre-college education.

  10. The NMC Horizon Report: 2012 Higher Education Edition is a collaboration between the New Media Consortium and the EDUCAUSE Learning Initiative, an EDUCAUSE Program.