Nintendo made an interesting decision with Mario Kart 8. They chose to make it so good, and so comprehensive, that it removed ...
After months of rumors and leaks, the Nintendo Switch 2 - as well as a a new 'Mario Kart' game - has finally made its public ...
Don't let Mario & Luigi: Brothership's cartoony aesthetic fool ya. The cel-shaded RPG is filled with all sorts of tyrannical enemies. And that goes double for the secret boss, Glohm Pipeglunk.
Wonder. Akira Otani revealed that the game was originally planned to be called something like Mario and Luigi RPG Wonder. Mario and Luigi: Brothership was released after nine years since the last ...
The best DS games were extraordinary for the time, incorporating touch-screen inputs to deliver novel gameplay experiences.
Mario and Luigi: Brothership almost had a different art style inspired by Acquire and Square Enix's HD-2D games like Octopath Traveler. Brothership marks the grand return in the Nintendo RPG ...
However, previous Mario & Luigi games were pixel art, and the artwork on the packaging, et cetera, consisted of drawn illustrations,” said Otani. “For other Mario games, the in-game visual ...
and “Mario & Luigi RPG” in Japan, a naming convention that would carry on for most of the sequels. Mario & Luigi: Brothership marks the first time that the title in the U.S. and Europe was the ...
Just recently, it was revealed that developer Acquire worked with Nintendo to brainstorm "over 100 options" for the title of its new RPG that would go on to be called Mario & Luigi: Brothership.
The Nintendo Switch 2 is closer than ever but I can't but hope Nintendo learns from its past to make the successor all it ...
Brothership was actually set to be called something else entirely. According to an interview, Acquire had proposed Mario & Luigi: Wonder. Of course, Super Mario Bros. Wonder took the title, and ...
"While Mario & Luigi: Brothership doesn’t reinvent the wheel, it’s a solid RPG with fun mechanics and lovable characters. New additions like Luigi Logic and Plugs make for satisfying combat ...