Nvidia's RTX 50 series lacks 32-bit PhysX support, impacting performance in older games. Pairing a 3050 GPU with a 5090 can ...
As Nvidia has dropped support for PhysX in legacy games on its RTX 50 GPUs, a Redditor has bought a separate RTX 3050 as a ...
That’s because Nvidia has quietly removed support for PhysX in its latest graphics chips, the company confirmed this week, ...
The once popular PhysX graphics technology by Nvidia is now out of support, leaving fans of the legacy games it powers ...
With the retirement of 32-bit CUDA application support on RTX 50 series GPUs, PhysX is now end-of-life starting with ...
Some graphically intense PC games from 2005 to 2013 have issues showing off their prowess on cards like the RTX 5090.
With removal of hardware support for 32-bit PhysX, the likes of the RTX 5090 and RTX 5070 no longer accelerate this fancy ...
NVIDIA is officially ending support for 32-bit software in its latest GeForce RTX 50 Series of GPUs. This includes the 32-bit ...
End of an error Nvidia has officially retired 32-bit PhysX support on its latest RTX 50 series GPUs, marking the end of an ...
The change makes some classic PC games run poorly even on modern hardware due to a lack of GPU-accelerated physics.
Technically, a 64-bit game could still support PhysX on Nvidia's newest GPUs, but the heyday of PhysX, as a stand-alone ...
They claim their RTX 4090 never dipped below 120fps in the same game. I won’t terribly miss PhysX, because modern games have plenty of other ways to do physics built into their various engines ...