When it comes to making an art museum worthy video game, graphical fidelity is seldom the most important aspect. Don’t get me ...
For a long time now, Atlus, and by extension, parent company SEGA, have dabbled in re-releasing their games. Typically, these re-releases feature expanded and / or improved content, and are often ...
Atlus has trained us to believe beyond reasonable doubt that, when they release a game, they'll expect us to buy it again later. It's reached a point now that the studio's publisher, Sega, has openly ...
Sega is pointing to consumer expectations for “definitive editions” as one potential cause behind lower-than-expected sales ...