Brothership was actually set to be called something else entirely. According to an interview, Acquire had proposed Mario & Luigi: Wonder. Of course, Super Mario Bros. Wonder took the title, and ...
Wonder. Akira Otani revealed that the game was originally planned to be called something like Mario and Luigi RPG Wonder. Mario and Luigi: Brothership was released after nine years since the last ...
While supplies last, Target is offering the excellent Super Mario RPG remake for Nintendo Switch for only $30. You can get ...
In November, Nintendo revived the Mario & Luigi RPG series with Mario & Luigi: Brothership, which earned a 6/10 in our review. While we praised the art style and story, performance issues ...
Mario and Luigi: Brothership almost had a different art style inspired by Acquire and Square Enix's HD-2D games like Octopath Traveler. Brothership marks the grand return in the Nintendo RPG ...
Just recently, it was revealed that developer Acquire worked with Nintendo to brainstorm "over 100 options" for the title of its new RPG that would go on to be called Mario & Luigi: Brothership.
Mario & Luigi Brothership had a lot of changes from past games, and part of that was to help the series stick out from the rest! Details here.
Don't let Mario & Luigi: Brothership's cartoony aesthetic fool ya. The cel-shaded RPG is filled with all sorts of tyrannical enemies. And that goes double for the secret boss, Glohm Pipeglunk.
However, previous Mario & Luigi games were pixel art, and the artwork on the packaging, et cetera, consisted of drawn illustrations,” said Otani. “For other Mario games, the in-game visual ...