"Your game's story or narrative, even if it's not a traditional narrative, is the thing that actually keeps people picking ...
AI is everywhere right now – it's optimizing our work, creating art, writing code, pitching ideas, and even acting as a ...
If it ever comes out, Beyond Good and Evil 2 may take home the record for the longest development period in video game ...
The next Stellar Blade game is coming soon, and a new job listing from Shift Up suggests the sequel might arrive on more ...
Mobile developer Hutch has appointed Andrew Watson as CEO. The former chief operating officer joined Hutch in 2013 as production manager before becoming head of production in 2014. He was promoted to ...
This week, Geoff Keighley announced the nominations for the 2025 Game Awards. It covered a lot of the years biggest hits, but ...
We chatted to PowerWash Simulator 2's Design Director, Dan Chequer, about the series' past and future, level design, and ...
Someone has paid out the wazoo for a Rolls-Royce that is gamer themed. Don't let the blue paint job fool you, it's more ...
A two-time consensus All-American for Ohio State in 2002 and 2004, Mike Nugent had a goal to be the first kicker chosen in ...
Nonetheless, AI can boost speed and efficiency, but depending on it to supplant human creativity can be vexingly unproductive ...
Lite brings the core Nothing design, a bright AMOLED display, stable everyday performance, clean software, and long-term updates, offering an accessible entry point into the company’s ecosystem ...
Gen Con, the biggest tabletop convention in the world, was stacked with exciting new board games. Keith Law runs down his ...