Looking inside each second shows that SLI implementation is good from a frame pacing point of view, and we experienced very smooth gameplay in all of our titles at the 4K resolution. Using a GeForce ...
I've been running 2x SLI since the old days of 3Dfx before it became Nvida SLI and I hardly ever had any issues up until recent upgrade to Windows 10. Almost all games I play have some issues with SLI ...