The Khronos Group today released OpenGL 4.5, the newest version of the industry standard 3D programming API. The new version contains a mix of features designed to make developers’ lives easier and to ...
Next generation mobile applications to benefit from richer 3D feature set and enhanced portability August 6th, 2012 – Los Angeles, SIGGRAPH 2012 – The Khronos™ Group today announced the immediate ...
This example demonstrates the creation of a texture in OpenGL* 4.3 that has a sub-region updated by an OpenCL™ C kernel running on Intel® Processor Graphics with Microsoft Windows*. One example use of ...
Use a texture rather than an image to get the best rendering performance out of OpenGL. The accompanying application demonstrates this by alternating between using a texture and a 2D image. The ...
How do I tile a texture across a triangle strip rendered terrain? I randomly generate a terrain using a circle algorithm derivative. I have a multitexturing environment such that it ought to smoothly ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results