In Grand Theft Auto 5, dialogue was linear and scripted. Everything Michael, Franklin, or Trevor could say was predetermined by the game, and players couldn't meaningfully speak to NPCs. For Grand ...
In honor of this year’s World Day for Cultural Diversity for Dialogue and Development, observed on May 21, it's important we celebrate the richness of world cultures and underscore the importance of ...
Luc Haasbroek is a writer and videographer from Durban, South Africa. He has been writing professionally about pop culture for eight years. Luc's areas of interest are broad: he's just as passionate ...